elvi81. I can't for the love of me get first join spawn to be directed to the multiverse spawn, it ALWAYS goes to the old server World. Config.yml, Worlds.yml. Here's even the Essentials config just for the heck of it Config.yml. As you probably can see, most is as it should be but yet it goes to the wrong spawn. /mv setspawn done in both Worlds.
MiniHud Spawn Chunks configuration. After changing the world spawn of my world to a new location, minihud no longer reads that as the world spawn. Is there a way to configure "overlaySpawnChunkReal" so that it accurately represents what the spawns chunks are? 3. 4.
For technical reasons, you need to know the seed of your world to use Seed Map, unless, of course, you want to find a seed for a new world. If you're playing SSP, the app is able to fetch the seed from your savegame. Alternatively, you can use the /seed command ingame. In SMP, you can use the same command if you have sufficient rights.One way of using commands to go back to your Spawn Point is by using the /teleport command and your coordinates. If you know the exact coordinates for your Spawn Point you can simply use them to teleport to spawn in Minecraft. /tp [PlayerName] ~x ~y ~z. If you happen to not know the exact coordinates of your Spawn Point you can use the command
mattmcmullen1. Devils Child Protect spawn by using WorldGuard. If you select two points with the //wand command and type //expand vert which will expand your region vertically. Next type /region claim (name of region, make it up) (owner, so your minecraft username) (worldname). That should protect your spawn.